KiwiRail’s Gamification initiative involves the creation of interactive visualisations of the rail environment using the game development engine Unreal Engine 5.3.
The team's goal is to produce software that provides enhanced visibility over capital projects and streamlines communication within teams, improving operational efficiency and reducing costs.
A tool that allows users to plan work in any of KiwiRail’s tunnel as an alternative to paper diagrams. Drag and drop people, plant, and equipment into the scene and see how wind flow affects exhaust fumes.
Drag and drop locomotives and wagons to simulate shunting movements in various sites. The tool was initially piloted at the new Hillside Mechanical Facilities Workshop, but has later expanded to cover Mt Maunganui and Picton Depots.
Simulate work at level crossings using drag and drop tools, or draw in temporary traffic management like cones and barriers to plan work safely.
Interactive tool to demonstrate wagon assembly processes in Hillside, including a detailed showcase of bogie assembly. This tools aims to train oncoming staff and reinforce maintenance standards effectively.